Archive by Brian McConnon

iZotope Launches RX 4: Complete Audio Repair and Enhancement

New functionality makes RX 4 ideal for accelerating workflows in TV Broadcast, Film, Video, and Music

AMSTERDAM, Netherlands, Sept. 11, 2014 - iZotope, Inc., a leading audio technology company, has released the next generation of its industry-standard audio repair toolkit, RX. iZotope’s award-winning software transforms flawed audio into pristine, usable material by removing noises, distortions, reverb, and other common audio problems. RX 4 and RX 4 Advanced incorporate significant new workflow-optimizing functionality, leaving more time for creativity in audio and video editing. For anyone in audio post production, broadcast, dialogue editing and mixing, independent filmmaking, or music production, RX 4 can make poorly recorded audio intelligible and ready for primetime. https://www.youtube.com/watch?v=EF6evbm_-Zg

RX 4 Advanced is the result of iZotope’s collaboration with working professionals to identify new ways of improving workflows. They’ve translated these insights into technologies that address common needs and reflect the way people naturally want to work. New features in RX 4 move beyond audio repair-letting professionals enhance their audio.

“Audio quality is a significant concern for media workflows worldwide, spanning professionals in film and TV post production to music mixing and mastering,” says Rob D’Amico, Senior Product Manager for iZotope. “iZotope has developed an audio solution that is equally valuable in the music recording studio, post production suite, on the film set, or in your home editing setup.”

RX 4 enables users to significantly speed up their workflow through the addition of new intelligent modules, time-saving features, and deeper levels of integration with their host.

Significant new features in RX 4 include:
Clip Gain: Easily adjust and balance the volume of vocals and instruments with this new non-destructive editing feature.
Dialogue Denoiser: Reduce distracting background noise from dialogue and vocals in real time (now a standard feature with both RX 4 and RX 4 Advanced).
RX Connect: Streamline the editing process with a round-trip workflow compatible with industry-standard hosts.

For audio professionals in post production, music production, and mastering, RX 4 Advanced boasts additional time-saving features.
Leveler: Automatically balance the volume of a mix, freeing more time for creative mix decisions.
Ambience Match: Match the environment noise or room tone of two different audio recordings with ease
EQ Match: Ensure a consistent-sounding mix by matching multiple recordings with varying sonic profiles.
Loudness: Process whole program mixes or segments to comply with international industry standards and network-specific guidelines.

Learn more about RX 4

RX in Amsterdam
IBC attendees will be able to get their first glimpse of RX 4 at Avid Connect Europe, or catch its public debut on stage at the CPUG Amsterdam SuperMeet. RX 4 will also be available for viewing at the Avid Booth (Hall 7 | Stand J20) throughout IBC.

Pricing and availability
RX 4 and RX 4 Advanced are available now.

Through September 25, 2014, RX 4 will be available for $299 (Reg. $349/ €285) MSRP and RX 4 Advanced for $999 (Reg. $1199 / €919) MSRP.

Users of previous RX versions can log in to their iZotope accounts at www.izotope.com/en/account/ for upgrade information and special upgrade pricing.

Customers who purchased RX 3 or RX 3 Advanced after July 1, 2014 will receive a free upgrade upon release.

Compatibility

Both RX 4 and RX 4 Advanced can be used as a standalone audio editor or as a plug-in. Supported plug-in formats include 64-bit AAX (Pro Tools 11), RTAS/AudioSuite (Pro Tools 7.4-10), VST, VST 3, and Audio Unit.

About iZotope, Inc.
iZotope makes innovative products that inspire and enable people to be creative. Based in Cambridge, Massachusetts, iZotope has spent over a decade developing award-winning products and audio technologies for professionals and hobbyists alike. Used by millions of people in over 50 countries, iZotope products are a core component of GRAMMY-winning music studios, Oscar and Emmy-winning film and TV post production studios, and prominent radio studios, as well as basement and bedroom studios across the globe. Through a robust licensing program, iZotope also powers products made by industry partners such as Adobe, Avid, Microsoft, and Sony. iZotope was recently honored with an Emmy® Award for Outstanding Achievement in Engineering Development for its flagship audio repair suite, RX®. For more information on iZotope products, please visit www.izotope.com.

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How Much Do Game Audio Professionals Really Make?

Current state of income levels among video game composers and sound designers revealed in the recent GameSoundCon report

Los Angeles (September 8, 2014) - With the assistance of the Game Audio Network Guild (G.A.N.G.), Brian Schmidt, Executive Director of GameSoundCon, the premier conference for video game music and sound design, conducted a comprehensive survey among composers, sound designers, audio directors, and others involved in writing music and/or sound content for video games. The goal of the survey was to establish an updated and realistic picture of the income possibilities and parameters for video game composers and sound designers, including the freelancer segment.

GameSoundCon received over 500 responses to questions related to compensation, work and environment, additional compensation, use of live musicians & middleware, and contract terms within the categories “large budget games”, “casual games” (smaller budget but professionally produced and marketed), and “independent games” (self-financed, such as Kickstarter projects, etc).

“The changes in the overall game industry are certainly reflected in the game audio industry,” said Schmidt. “Especially in smaller scale games, composers are also creating sound effects and doing integration or other technical work. One thing that surprised us was that compensation had two definite peaks, one at around $55,000 and one around $110,000. We believe this reflects the premium that top composers and sound designers with the right skills can demand, even in a very competitive market.”

The results of the GameSoundCon report reveal important findings for working professionals in the game sound industry:
- Game Music and Sound is predominantly a freelance gig (60%)
- Game Music is overwhelmingly “work for hire” (95%) and “per unit” royalties are rare.
- A salaried employee makes $70,532 per year on average, whereas a freelancer in the large-budget game category can make more than that with just one project. More details, such as project fees for indy/casual games can be found in the report at GameSoundCon.com
- Most game composers, particularly for smaller games, also deliver sound effects and/or do integration or other technical work
- Even in large-budget games, most of the music is produced virtually as opposed to predominantly by live musicians(54%).
- Women are underrepresented in the industry, at less than 5%

“It’s hard to define our industry”, says Brian Schmidt, “It is impossible to draw a sharp line between the categories. Nevertheless, we believe it serves as a useful distinction so that we’re not comparing the compensation from a blockbuster like Call of Duty with that of a, 2-person development company making an iPhone game in their basement.”

In addition to compensation information, the survey reported on
+ Work and Environment
+ Additional Compensation (Royalties, Bonuses)
+ Use of Live Musicians in video game music
+ Use of Middleware in games
+Contract terms, Soundtracks & Performance Rights clauses

The complete report with details, graphs, and remarks on the statistical validity of the GameSoundCon survey can be found in the complete downloadable PDF at GameSoundCon.com
The 10th GameSoundCon conference will be held in Los Angeles, October 7 – 8. Go to GameSoundCon.com for details.

About SoundCon LLC
SoundCon LLC is dedicated to education on the art, technology and business of composing for video games and video game sound design. With award-winning speakers and panelists from throughout the game and traditional audio industries, GameSoundCon is the leading music and sound conference specifically for the professional audio community. GameSoundCon creator and speaker Brian Schmidt received the Game Audio Network Guild’s 2008 Lifetime Achievement Award, and is a 27 year veteran in the game audio industry, having composed award-winning game music and created sound effects for over 130 interactive games.

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Hal Leonard and Groove3 Announce Strategic Partnership

Music Industry Leaders Team Up to Create and Deliver the Future of Online Tutorials

Montclair, NJ, and Austin, TX (September 4, 2014) - Hal Leonard Books, a division of Hal Leonard Corporation, Milwaukee, the leading publisher of books and digital content on the music business, audio technology, and instrument history, and Groove3, the audio community’s best source for informative and effective online tutorials, announced today a long-term strategic partnership to develop and deliver authoritative content to the world.

This collaboration will transform Hal Leonard’s industry leading content, including series such as Music Pro Guides and Quick Pro Guides, using Groove3′s proven online video delivery system and subscription model, while expanding Groove3′s reach beyond the robust community the company has built over the last 10 years, addressing all aspects of the music-making process, including recording, production, engineering, mixing, songwriting, DAW guides and more.

“Groove3 has always had the end user’s best interest in mind and is dedicated to delivering the best tutorials about today’s audio tools and recording and production techniques. Now having the opportunity to partner with Hal Leonard and offer their first-class content along side ours, it’s a match made in heaven for all audio professionals and hobbyists alike around the world,” said Groove3 Vice President Antony Livoti.

“Groove3 is the most trusted and time-tested online quality resource for training videos for musicians, and bringing Hal Leonard’s reputable brands and content into their community will be a huge benefit to all musicians interested in learning online,” said John Cerullo, Group Publisher of Hal Leonard Books.

“Hal Leonard has been a pioneer in offering digital content to active music makers for decades, and the Groove3 partnership, along with our many other recent digital and web based initiatives, will allow us to continue to offer the best in music instruction for years to come,” added Hal Leonard Corporation President Larry Morton.

Groove3 currently offers more the 850 hours of top-notch online training. The new, exclusive content from Hal Leonard will include product by world-renowned recording, audio, and music experts from many fields, including the Hal Leonard Recording Method by Bill Gibson, the Bruce Swedien Recording Method, Rikki Rooksby’s series of books on songwriting, and much more. Additional courses and products will be announced and released in the coming weeks.

In addition, the partnership allows for the development and offering of customized online programs for traditional resellers, such as musical instrument dealers, and licensing programs to audio-trade outlets, secondary and higher educational institutions, and industry organizations.

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Eisenberg Audio Releases VIER Software Synthesizer

Berlin, Germany (September 3, 2014)Eisenberg Audio, a German audio software developer, has released a new software synthesizer: VIER, which means ‘four’ in German, emulates the Doepfer MS-404, a famous monophonic analogue synthesizer from the 1990s. Today, the now vintage MS-404 is not only known to synthesizer insiders, but enjoys a large fan base of musicians.

The Doepfer MS-404 was a single rack device, and VIER combines four independent rack modules in one seamless interface. VIER uses modern technologies for its synthesis engine, such as anti-aliasing oscillators, which are capable of audio range modulation and zero-delay feedback filters best known from synthesizers like LuSH, Monark or Diva.

VIER offers a wide range of options for parameter linking and cross modulation as well as intelligent voice management. Thus, VIER is much more than an emulation of a vintage synthesizer, and much more than the sum of four parts.

The parameter linking allows the building of groups, which can be manipulated and modulated by macro parameters together, offering fast access to the most important sound properties, and operates the four modules as one unit. VIER also contains a broad variety of factory presets that may be loaded, adjusted, saved, or marked as favorites. Additionally, users may create, save and load their own presets.

The intelligent voice management offers different creative modes, in which each note of a chord can be assigned to the four different modules and operated with unlimited polyphony. The results are truly unique and inspiring.

VIER runs stand-alone on Windows and Mac OS X or as plugin via VST, AU, RTAS and AAX

Availability & Pricing

VIER is available now at www.eisenberg-audio.de/vier for regular $99.00 (EUR 99.00).

Until September 30, 2014, VIER is available for an introductory price of $69.00 (EUR 69.00)

A free trial version is available at http://eisenberg-audio.de/downloads/vier

For more information, please visit www.eisenberg-audio.de/vier

About Eisenberg Audio
Eisenberg is a young Berlin based company founded in 2009, and currently made up of a team of six members. Having previously formed a core part of the world’s market leader in software synthesizers, the founders of Eisenberg aim to truly break new ground with a whole series of company’s Artificial Intelligence Studio Technology (AIST) based products. The development of any products has taken place in cooperation with a number of well-known featured artists on Berlin’s musical scene, including Brandt Brauer Frick, Phon.o and Roland “Roy” Knauf (Deichkind). At CEBIT 2010, Eisenberg was awarded in the renowned ?Gründerwettbewerb?, a founders’ competition held by the German Federal Ministry of Economics and Technology.

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Hal Leonard Announces The Pensado Papers

The behind the scenes story of Dave Pensado’s and Herb Trawick’s incredible and inspirational journey

Montclair, NJ (September 2, 2014) – Hal Leonard Books, the musician’s best source of books on the music business, audio technology, instrument history, and more, announces the release of The Pensado Papers, written by Dave Pensado, first-call mixing engineer (Beyonce, Christina Aguilera, Kelly Clarkson, Mariah Carey, Elton John, Michael Jackson, and more!) and his manager Herb Trawick.

Pensado_cover

The Pensado Papers is first and foremost about work ethic, passion, and commitment. The authors instill the strong conviction that going beyond expectations will guarantee success on all levels. “To this day, if someone hires me to do something it is rare that I don’t do way more than what I’m paid to do,” writes Pensado.

The Pensado Papers reveals insights into the engineering regime of a recording genius, a creative philosophy that results in achievement and success. Starting from the very beginnings of Dave and Herb’s friendship, the book leads to their top-rated YouTube show, Pensado’s Place, where they discuss important music and audio recording topics with pro audio experts. “Audio is the foundation of Pensado’s Place. But the show is really about creativity,” says Pensado when he talks about the show in the book.

The book is written in a warm conversational tone between two friends, with occasional friendly banter making it even more fun to read. Maureen Droney – editor and long-time friend to Pensado and Trawick – has skillfully captured the likeability, wisdom, and charm that millions of viewers have grown to love about this incredible duo.

Dave Pensado and Herb Trawick will introduce their book at the 137th AES Convention at Los Angeles:

Friday, October 10 at 2 pm
AES Platinum Event with Herb and Dave

Saturday, October 11 at 11 am.
Book signing at the Hal Leonard booth #1141

Praise for The Pensado Papers
“The Pensado Papers is a must-read for anyone who’s ever craved the behind-the-scenes, double-barreled, all-access pass into the music business that only Dave Pensado and Herb Trawick could provide: fiery, insightful, incisive, inspiring, and most importantly, one hell of a good read.” —Nick Messitte, Contributor, Forbes.com

About the Authors
Dave Pensado is a Grammy Award-winning mixing engineer who cut his teeth in Atlanta doing live and studio sound engineering during the 1970s and 1980s. In 1990, he moved to Los Angeles and now mixes between 200 and 250 songs per year. In September 2011, he and Herb Trawick started a weekly show called Pensado’s Place. The show is about engineering techniques and features interviews with guest mixers, producers, and artists, and has enjoyed tremendous success due to the valuable information provided by and their guests. Dave and Herb both live in Los Angeles.

The Pensado Papers – Available October 9, 2014 – PLEASE CONTACT Martina@musicmarcom.com for pre-release review copies!

The Pensado Papers
$29.99 (US)
Inventory #HL 00120020
ISBN: 9781480345690
Width: 7.0″, length: 10.0″, 320 pages

For more information, please visit HalLeonardBooks.com

WIN FREE GEAR! Over $17,000 in total giveaways during September.

To celebrate the launch of their new website, Westlake Pro is giving away free gear every day of September! The grand prize is an AVID Pro Tools 11 HD Native Thunderbolt System with an OMNI Interface and a premium plug-in valued at $5,498! Over $17,000 in daily prizes from the top brands in pro audio.

CLICK TO ENTER:

Westlake Pro Launches New E-Commerce Website

Celebrates with September Sweepstakes – 30 Days of Giveaways!

Los Angeles, CA (August 25, 2014) – Westlake Pro, a leading retailer of professional audio, recording gear, live sound equipment, and technical services has launched a completely new and redesigned website and full-featured online store. To celebrate the grand opening, the company is hosting a sweepstakes during the month of September and giving away 30 prizes from a host of top pro audio brands.

Entry to the September Sweepstakes is now open and the Grand Prize is an AVID Pro Tools HD Native Thunderbolt System with an OMNI Interface, Pro Tools 11 and a premium AVID plug-in valued at $5498! Daily prizes include over $17,000 worth of hardware and software from the best brands in pro audio: A Design, Ableton, AKG, Altiverb, American Music & Sound (Focusrite), API, Apogee, Audio Technica, Auralex, Avid, Exponential Audio, Furman, Hosa, Ilio, iZotope, JBL, Line 6, Mackie, McDSP, Mojave, MOTU, PreSonus, QSC, Radial (500 series), Rivera, Rob Pappen, Sennheiser, Shure, Slate, Spectrasonics, Soundtoys, Sound Radix, SSL, Synthology, Toontrack, Universal Audio, Vienna Symphonic, Waves, Zoom, Zynaptiq, and 11 Dimensions.

“Our company has been growing by leaps and bounds over the past 2 years,” said George Adjieff, CEO of Westlake Pro. “This new website is an extension of that growth and allows us to bring our products and services to even more people, regardless of where they live.”

The new website and store has been built from the ground up to make browsing and shopping as fast and easy as possible. It features a clean interface that is built for speed. Search for gear by brand or category. Find studio services. Access the blog for valuable technical and educational content. All within a few clicks.

Key to Westlake Pro’s decades of success at their store in the heart of the Los Angeles entertainment industry is their expert staff, which is comprised of experienced pros from virtually area of the industry – musicians, producers, engineers, studio designers, technicians, and more. Through the new WestlakePro.com, customers anywhere in the world can tap into the expert insight of this highly talented group.

“We’d like thank our current customers and welcome all future customers,” adds Westlake Pro President Joe Taupier. “We are proud to launch our new website and offer the world our best prices and superior service.”

Visit Westlake Pro’s new website.

Enter Westlake Pro’s September Sweepstakes – 30 Days of Giveaways.

About Westlake Pro
Based in Los Angeles, Westlake Pro specializes in business-to-business and retail sales of professional audio and video equipment, broadcast equipment, video editing software, recording software, computers, musical instruments and live sound application products. The company also provides technical services from complete studio design to live sound system design. Westlake Pro serves the Post Production, Broadcast, Music Production, Educational, House of Worship and Government markets.

Early Registration for GameSoundCon Conference Ends Soon

Register for the 10th Conference on Video Game Music and Sound Design in Los Angeles by September 1 at early bird discounted price

Seattle, WA (August 14, 2014) GameSoundCon 2014, the leading conference on video game music and sound design, has announced early bird discounts on all registrations until September 1, 2014. The organization’s 10th conference will be held October 7-8 at the Millennium Biltmore Hotel in Los Angeles and feature two days of sessions, panel discussions and hands-on workshops from over twenty of the game industry’s leading composers, sound designers and audio directors.

“The video game industry has been changing rapidly,” said Brian Schmidt, Executive Director of GameSoundCon. “New consoles have been launched, casual and social games have exploded onto the scene. We’ve put together speakers and sessions this year that reflect the changing challenges of working in videogames for both aspiring and professional composers and sound designers. GameSoundCon continues to be the premier audio event for people who want to understand the creative, technical and business challenges of working in sound for games.”

GameSoundCon comprises four concurrent session tracks. Game Audio Essentials features presentations and panels on essential topics in game audio, specifically designed for professional composers and sound designers who want to expand into games. Game Audio Pro features talks and roundtables for seasoned game audio professionals, while separate sessions providing Hands-on FMOD Studio training and Hands-on WWise training allow attendees to bring their laptops and receive training on creating interactive music and sound effects using the industry’s leading game audio design tools.

This year’s featured keynote speaker will be Marty O’Donnell, creator of perhaps the most iconic game soundtrack of the recent era with his work on HALO. O’Donnell, formerly audio director at Bungie, now with his own studio, will talk about stimulating creativity, the video game business, and what it was like to collaborate with Sir Paul McCartney on the upcoming game Destiny.

GameSoundCon 2014 Los Angeles will be held on October 7-8 at the Millennium Biltmore Hotel in Los Angeles, California.

For a complete list of speakers, sessions and more information or to register for GameSoundCon, visit www.GameSoundCon.com.

About SoundCon LLC
SoundCon LLC is dedicated to education on the art, technology and business of composing for video games and video game sound design. With award-winning speakers and panelists from throughout the game and traditional audio industries, GameSoundCon is the leading music and sound conference specifically for the professional audio community. GameSoundCon creator and speaker Brian Schmidt received the Game Audio Network Guild’s 2008 Lifetime Achievement Award, and is a 27 year veteran in the game audio industry, having composed award-winning game music and created sound effects for over 130 interactive games.

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iZotope Announces RX 4 and RX 4 Advanced

The next generation of an industry standard

Cambridge, MA (August 8, 2014)
iZotope, Inc., a leading audio technology company, has announced an update to its flagship audio repair and enhancement suite, RX®. RX, an Emmy Award-winning audio repair toolkit, is used by musicians, sound engineers, and post production professionals everywhere to transform noisy, distorted, or flawed audio into pristine material.

Launching this September, the new RX 4 is designed to be the ultimate companion to a DAW or NLE with new intelligent modules, time-saving features, and deeper levels of integration with their hosts.

Watch the iZotope RX 4 preview

HIGHLIGHTED FEATURES:
* Easily adjust and balance the volume of vocals and instruments with the new non-destructive editing feature, Clip Gain.

* Reduce distracting background noise from dialogue and vocals in real time with the Dialogue Denoiser (now a standard feature with both RX 4 and RX 4 Advanced).

* Streamline the editing process with a round-trip workflow compatible with Pro Tools, Logic, and other popular hosts through the RX Connect functionality.

For audio professionals in post production, music production, and mastering, the Advanced version of RX 4 includes additional time-saving features to reliably deliver great-sounding results:
* Automatically balance the volume of mixes with the Leveler, freeing more time for creative mix decisions.

* Ensure a consistent-sounding mix by seamlessly matching multiple recordings with varying sonic profiles via EQ Match.

PRICING

* RX 4 and RX 4 Advanced are coming in September. Specific pricing details will be available at that time.

* Customers who purchase RX 3 after August 7, 2014 will receive a free upgrade to RX 4 upon release.

* Customers who purchase RX 3 Advanced after August 7, 2014 will receive a free upgrade to RX 4 Advanced upon release.

* Special upgrade pricing to RX 4 and RX 4 Advanced will be available for all previous RX customers upon release.

AVAILABILITY
Sign up for the iZotope newsletter to be among the first to hear when RX 4 and RX 4 Advanced become available. Learn more at www.izotope.com/rx4.

COMPATIBILITY
Both RX 4 and RX 4 Advanced can be used as a standalone audio editor or as a plug-in. Supported plug-in formats include 64-bit AAX (Pro Tools 11), RTAS/AudioSuite (Pro Tools 7.4-10), VST, VST 3, and Audio Unit.

About iZotope
iZotope makes innovative products that inspire and enable people to be creative. Based in Cambridge, Massachusetts, iZotope has spent over a decade developing award-winning products and audio technologies for professionals and hobbyists alike. Used by millions of people in over 50 countries, iZotope products are a core component of GRAMMY-winning music studios, Oscar and Emmy-winning film and TV post production studios, and prominent radio studios, as well as basement and bedroom studios across the globe. Through a robust licensing program, iZotope also powers products made by industry partners such as Adobe, Avid, Microsoft, and Sony. iZotope was recently honored with an Emmy® Award for Outstanding Achievement in Engineering Development for its flagship audio repair suite, RX®.

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Westlake Pro Hosts Mixing Master Class with Andrew Scheps

First videos in series now available on YouTube

Los Angeles, CA – Westlake Pro, a leading retailer of professional audio, video, broadcast equipment, recording, and live sound equipment, technical services and musical instruments, recently hosted a Mixing Master Class with legendary audio engineer Andrew Scheps. The seminar, which took place at The Village Studios in Los Angeles, was filmed and edited into a video series, with the first of 13 now available for viewing on Westlake Pro’s YouTube channel.
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